2XKO - Scuttler’s Strand stage concepts

It's an honor for me to share some of the work I have done in collaboration with Airborn Studios for Riot Games 2XKO in the Scuttler's strand stage.
I would like to state that I am super grateful to get the chance to work on such a cool project with so many talented people, it's been so far one of the most challenging and rewarding experiences for my career as an artist, and for this reason, I deeply thank Johannes Figlhuber for all the feedbacks and guidance, your artistic vision and help was so much valuable for me to get things done and in the right way, wouldn't be the same without. A special thought would also go to my collegues Marcel Hampel, my current lead artist, and Arthur Mougne for all the amazing support along with all the incredible work done by the 3d artists that contributed to make this concepts an absolute banger!
Also, many thanks to Kiel Whitaker and Brandon Vuong from Riot, who, directed and provided much helpful thoughts in the process of these pieces development.

Avanti
Avanti

Alarico: Prince of Alkantara